Stunt Racer 64

&nbsp Stunt Racer is a racing and stunt game released for the USA on Oct 1 2000. Set in some unspecified time in the future, the gameplay includes more than simple racing. Older vehicles (primarily those regarded even today as classics) are retrofitted with futuristic engine and turbo technology, in addition to jets mounted to allow the car to perform midair stunts. These stunts, including flips, barrel rolls, etc., allow the player to accumulate cash rewards during races on levitating tracks. Money accumulated is used to purchase new cars, as well as upgraded parts for cars (This increases the value of the vehicle. Oddly enough, this feature is relatively useless because vehicles can't be sold.)
 * Contest Mode - One player selects one of 4 characters, each with their own unique cars. From there, players compete in races against a full tournament consisting of dozens of AI-controlled opponents. Although the character biographies hint that the computer characters have distinct racing personalities, there is no direct interaction with them and they serve no purpose whatsoever in gameplay. For each heat, a certain number of points is awarded for each place. The player must place high enough overall in each round to advance. Placing first in a race allows the player to keep all money earned, second place allows half of the money earned to be kept, and no money is kept for places 3-6. There are five leagues to race through, each bringing an increasing level of difficulty, more opponents with better vehicles, more rounds, and more tracks. When a first-place overall finish is attained, the player races one-on-one against the league owner, with the prize of the league owner's car. The leagues are, in order of increasing difficulty:
 * Kid Cola's League
 * Bunny's League
 * Hill Bully's League
 * Big John's League
 * Dr. Death's League
 * Quick Race - One to four players can compete in an arcade-style race where the cash prizes do not accumulate above $1,000 (When a player reaches $1,000+, each $1,000 is automatically traded for a Turbo that they can use to at any time to go faster.) The cars available (and their upgrade status) depends upon the game save last loaded in Contest Mode. The two main modes of the Quick Race are Single Race (with optional computer opponents) and Practice (with no computer opponents). The two stunt tracks, Half Pipe, and Stunt Bowl, are open only in Quick Race.