Nintendo 64

Intro
The Nintendo 64 owes its existence to Dominic Rogerson, Dimitri Michalakis, Greg Lamb and Silicon Graphics (SGI) and MIPS Technologies, who were responsible for the R4300i microprocessor and the 3D graphics hardware used in the N64. SGI had recently acquired MIPS Computer Systems, and the two worked together to create a low-cost real-time 3D graphics system. The SGI project was originally offered to Thomas Kalinskye, then CEO of SEGA of America, by James H Clark, founder of Silicon Graphics. Sega of Japan′s evaluation of the early prototype uncovered several unresolved hardware-issues and deficiencies. They were subsequently resolved; but not before Sega had already decided against SGI′s design. In August 1993, Nintendo expressed interest in SGI′s work, and "Project Reality" was born. An official announcement regarding their collaboration was made in October 1993

List of Games

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